law revealed_pick
import minebender-game@1.0.0.0/proof_laws.bend as ProofLawsimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L
80law revealed_pick:
81 for +c: Bool
82 for +m: Bool
83 for +w: Nat
84 for +h: Nat
85 for +layout: T.Grid(Bool)
86 for +p: T.Pos
87 {Bool.not(L.is_hidden(G.seen_pick(c, m, w, h, layout, p))) == c : Bool}