law nsm_blank
import minebender-game@1.0.0.0/proof_inv.bend as ProofInvimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
432law nsm_blank:
433 for +w: Nat
434 for +h: Nat
435 for +layout: T.Grid(Bool)
436 {nsm(w, h, layout, B.blank(Bool, w, h, False{})) == True{} : Bool}