law closed_explode
minebender-game@1.0.0.0 · proof_inv.bend:254
import minebender-game@1.0.0.0/proof_inv.bend as ProofInv
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
254law closed_explode:
255 for +w: Nat
256 for +h: Nat
257 for +layout: T.Grid(Bool)
258 for +shown: T.Grid(Bool)
259 for +p: T.Pos
260 for +mp: {B.mine(layout, p) == True{} : Bool}
261 for +cl: {closed(w, h, layout, shown) == True{} : Bool}
262 {closed(w, h, layout, B.set_at(Bool, shown, p, True{})) == True{} : Bool}