law hidden_pick
import minebender-game@1.0.0.0/proof_grid.bend as ProofGridimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L
115law hidden_pick:
116 for +c: Bool
117 for +m: Bool
118 for +w: Nat
119 for +h: Nat
120 for +layout: T.Grid(Bool)
121 for +p: T.Pos
122 {L.is_hidden(G.seen_pick(c, m, w, h, layout, p)) == Bool.not(c) : Bool}