law gen_rows_len
import minebender-game@1.0.0.0/proof_gen.bend as ProofGenimport Base
import minebender-game@1.0.0.0/game.bend as G
31law gen_rows_len:
32 for +z: G.Zone
33 for +w: Nat
34 for +ys: List<&2, Nat>
35 for +st: G.GenState
36 {List.length(&2, List<&2, Bool>, G.gen.rows(z, w, ys, st)) == List.length(&2, Nat, ys) : Nat}