law gen_row_first
minebender-game@1.0.0.0 · proof_gen.bend:106
import minebender-game@1.0.0.0/proof_gen.bend as ProofGen
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
106
107law gen_row_first:
108 for +z: G.Zone
109 for +y: Nat
110 for +xs: List<&2, Nat>
111 for +j: Nat
112 for +x: Nat
113 for +st: G.GenState
114 for e: {List.get(&2, Nat, xs, j) == Some{x} : Maybe<&2, Nat>}
115 for +s: {G.gen.out(z, T.Pos{x, y}) == True{} : Bool}
116 {List.get(&2, Bool, G.gen.row(z, y, xs, st), j) == Some{False{}} : Maybe<&2, Bool>}