law firsts_append
import minebender-game@1.0.0.0/proof_gen.bend as ProofGenimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
630law firsts_append:
631 for +z: G.Zone
632 for +xs: List<&2, T.Pos>
633 for +ys: List<&2, T.Pos>
634 {outs(z, List.append(&2, T.Pos, xs, ys)) == Nat.add(outs(z, xs), outs(z, ys)) : Nat}