law unrev_hidden
import minebender-game@1.0.0.0/proof_flood.bend as ProofFloodimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
import minebender-game@1.0.0.0/game.bend as G
258law unrev_hidden:
259 for +w: Nat
260 for +h: Nat
261 for +shown: T.Grid(Bool)
262 for +c: T.Pos
263 for e: {G.unrevealed(w, h, shown, c) == True{} : Bool}
264 {B.at(Bool, False{}, shown, c) == False{} : Bool}