law push_keeps
import minebender-game@1.0.0.0/proof_flood.bend as ProofFloodimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
228law push_keeps:
229 for +z: Bool
230 for +ns: List<&2, T.Pos>
231 for +back: List<&2, T.Pos>
232 for +rest: List<&2, G.Work>
233 for +q: T.Pos
234 for e: {wcontains(rest, q) == True{} : Bool}
235 {wcontains(G.push(z, ns, back, rest), q) == True{} : Bool}