law flood_shaped
minebender-game@1.0.0.0 · proof_flood.bend:89
import minebender-game@1.0.0.0/proof_flood.bend as ProofFlood
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
import minebender-game@1.0.0.0/game.bend as G
89law flood_shaped:
90 for +n: Nat
91 for +work: List<&2, G.Work>
92 for +hd: Bool
93 for +w: Nat
94 for +h: Nat
95 for +layout: T.Grid(Bool)
96 for +shown: T.Grid(Bool)
97 for +sh: {B.shaped(Bool, w, h, shown) == True{} : Bool}
98 {B.shaped(Bool, w, h, G.flood(n, work, hd, w, h, layout, shown)) == True{} : Bool}