law flood_path
minebender-game@1.0.0.0 · proof_flood.bend:604
import minebender-game@1.0.0.0/proof_flood.bend as ProofFlood
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
import minebender-game@1.0.0.0/game.bend as G
604law flood_path:
605 for +n: Nat
606 for +work: List<&2, G.Work>
607 for +hd: Bool
608 for +w: Nat
609 for +h: Nat
610 for +layout: T.Grid(Bool)
611 for +shown: T.Grid(Bool)
612 for +p0: T.Pos
613 for +ok: {works_ok(work, w, h, layout, p0) == True{} : Bool}
614 for +q: T.Pos
615 for +before: {B.at(Bool, False{}, shown, q) == False{} : Bool}
616 for +after: {B.at(Bool, False{}, G.flood(n, work, hd, w, h, layout, shown), q) == True{} : Bool}
617 Walk(w, h, layout, p0, q)