law display_play_c
minebender-game@1.0.0.0 · proof_display.bend:121
import minebender-game@1.0.0.0/proof_display.bend as ProofDisplay
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L
121law display_play_c:
122 for +w: Nat
123 for +h: Nat
124 for +layout: T.Grid(Bool)
125 for +s: T.Grid(Bool)
126 for +f: List<&2, T.Pos>
127 for +p: T.Pos
128 for +on: {B.on_board(w, h, p) == True{} : Bool}
129 {L.tile(G.Game{w, h, layout, s, f, T.Playing{}}, p)
130 == L.tile_of(L.seen(G.knowledge(G.Game{w, h, layout, s, f, T.Playing{}}), p), G.flagged(G.Game{w, h, layout, s, f, T.Playing{}}, p)) : T.Tile}