law allp_append
import minebender-game@1.0.0.0/proof_cells.bend as ProofCellsimport Base
import minebender-game@1.0.0.0/types.bend as T
263law allp_append:
264 for ~E: Data
265 for ~f: E -> T.Pos -> Bool
266 for +e: E
267 for +xs: List<&2, T.Pos>
268 for +ys: List<&2, T.Pos>
269 for +a: {allp(~E, ~f, e, xs) == True{} : Bool}
270 for b: {allp(~E, ~f, e, ys) == True{} : Bool}
271 {allp(~E, ~f, e, List.append(&2, T.Pos, xs, ys)) == True{} : Bool}