law all_safe_append
minebender-game@1.0.0.0 · proof_assist.bend:88
import minebender-game@1.0.0.0/proof_assist.bend as ProofAssist
import Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
88law all_safe_append:
89 for +layout: T.Grid(Bool)
90 for +shown: T.Grid(Bool)
91 for +xs: List<&2, T.Pos>
92 for +ys: List<&2, T.Pos>
93 for e: {G.all_safe.go(layout, shown, ys) == False{} : Bool}
94 {G.all_safe.go(layout, shown, List.append(&2, T.Pos, xs, ys)) == False{} : Bool}