def step
import minebender-game@1.0.0.0/game.bend as Gameimport Base
import minebender-game@1.0.0.0/types.bend as T
488def step(+g: Game, a: T.Action) -> Game:
489 match a:
490 case T.Reveal{p}:
491 reveal(g, p)
492 case T.Chord{p}:
493 chord_play(chord_targets(g, p), g)
494 case T.Flag{p}:
495 flag(g, p)
496 case T.Assist{k}:
497 assist(g, k)