def any_shown
import minebender-game@1.0.0.0/game.bend as Gameimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/board.bend as B
422def any_shown(+shown: T.Grid(Bool), ps: List<&2, T.Pos>) -> Bool:
423 match ps:
424 case Nil{}:
425 False{}
426 case p <> t:
427 B.at(Bool, False{}, shown, p) || any_shown(shown, t)