def cells.go
import minebender-game@1.0.0.0/board.bend as Boardimport Base
import minebender-game@1.0.0.0/types.bend as T
45def cells.go(+w: Nat, ys: List<&2, Nat>) -> List<&2, T.Pos>:
46 match ys:
47 case Nil{}:
48 Nil{}
49 case y <> t:
50 List.append(&2, T.Pos, row_cells(y, List.range(w)), cells.go(w, t))