law reveal_unflagged_
import minebender-game@1.0.0.0/PROOF.bend as PROOFimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
175law reveal_unflagged_:
176 for +g: G.Game
177 for +p: T.Pos
178 for +flag: {G.flagged(g, p) == False{} : Bool}
179 {G.step(g, T.Reveal{p}) == G.open(g, p) : G.Game}