law flag_revealed_
import minebender-game@1.0.0.0/PROOF.bend as PROOFimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
import minebender-game@1.0.0.0/LAWS.bend as L
302law flag_revealed_:
303 for +g: G.Game
304 for +p: T.Pos
305 for +vis: {L.hidden(G.knowledge(g), p) == False{} : Bool}
306 {G.step(g, T.Flag{p}) == g : G.Game}