law flag_others_
import minebender-game@1.0.0.0/PROOF.bend as PROOFimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
289law flag_others_:
290 for +g: G.Game
291 for +p: T.Pos
292 for +q: T.Pos
293 for diff: {p != q : T.Pos}
294 {G.flagged(G.step(g, T.Flag{p}), q) == G.flagged(g, q) : Bool}