def flag_k.go
import minebender-game@1.0.0.0/PROOF.bend as PROOFimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
192def flag_k.go(+b: Bool, +g: G.Game, +p: T.Pos) ->
193 {G.knowledge(G.flag.go(b, g, p)) == G.knowledge(g) : T.Knowledge}:
194 match b:
195 case False{}:
196 {==}
197 case True{}:
198 match g:
199 case G.Game{w, h, layout, shown, flags, status}:
200 {==}