def cells.go
import minebender-game@1.0.0.0/LAWS.bend as LAWSimport Base
import minebender-game@1.0.0.0/types.bend as T
60def cells.go(+w: Nat, ys: List<&2, Nat>) -> List<&2, T.Pos>:
61 match ys:
62 case Nil{}:
63 Nil{}
64 case y <> t:
65 List.append(&2, T.Pos, row_cells(y, List.range(w)), cells.go(w, t))