law bridge
import minebender-game@1.0.0.0/LAWS.bend as LAWSimport Base
import minebender-game@1.0.0.0/types.bend as T
import minebender-game@1.0.0.0/game.bend as G
293# LAW: "The real board is always consistent with what the player sees."
294# Without it, the knowledge laws below would say nothing about the real game.
295# It also covers "every number equals its count of adjacent mines".
296law bridge:
297 for w: Nat
298 for h: Nat
299 for layout: T.Grid(Bool)
300 for shape: {shaped(Bool, w, h, layout) == True{} : Bool}
301 for g: G.Game
302 for r: Reachable(w, h, layout, g)
303 {consistent(G.knowledge(g), layout) == True{} : Bool}
Uses (9)
Used by (0)
No other definition uses this definition.