def tile.cell
import gralha-svg-render@0.1.0.1/svg.bend as Svgimport Base
2343def tile.cell(+x: F32, +w: F32, +n: U32) -> U32:
2344 U32.mod(F32.to_u32(F32.floor((tile.wrap(x, w) * U32.to_f32(n) / w : F32))), n)
import gralha-svg-render@0.1.0.1/svg.bend as Svgimport Base
2343def tile.cell(+x: F32, +w: F32, +n: U32) -> U32:
2344 U32.mod(F32.to_u32(F32.floor((tile.wrap(x, w) * U32.to_f32(n) / w : F32))), n)