def paint.layered
gralha-svg-render@0.1.0.1 · svg.bend:5757
import gralha-svg-render@0.1.0.1/svg.bend as Svg
import Base
import gralha-text-scan@0.1.0.1/scan.bend as U
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5760def paint.layered(rendered: Bool, fb: Array<U32>, es: List<&2, Edge>, box: Bounds, inv: Matrix, style: Style, +opacity: F32, kids: List<&2, Scene<Brush>>, id: String, ink: Paint<Brush>, clip: Clip, outline: StrokeMesh, fill: Fill,
5761 maskNodes: List<&2, Scene<Brush>>, +maskMode: U32, markerNodes: List<&2, Scene<Brush>>, coverage: Bounds, effect: FilterEffect, +t: Target, +lt: Target, +linear: Bool, +clips: List<&2, Clip>,
5762 again: List<&2, Scene<Brush>> -> Target -> Bool -> List<&2, Clip> -> Array<U32> -> Array<U32>, more: List<&2, Scene<Brush>> -> Target -> Bool -> List<&2, Clip> -> Array<U32> -> Array<U32>) -> Array<U32>:
5763 match rendered:
5764 case True{}: comp.raster(fb, again(paint.markers.at(U.choose(U32, U32.is_ne(maskMode, 0), 2, 0), maskNodes))(lt)(U32.is_eq(maskMode, 3))(Nil{})(layer.new(lt)), filter.raster(effect), clip, t, lt, linear, opacity, maskMode)
5765 case False{}: comp.layer(fb,
5766 again(Con{Scene{es, box, inv, style, 1.0, kids, id, ink, clip, outline, fill, Nil{}, 0, markerNodes, coverage, NoFilter{}}, Nil{}})(lt)(linear)(clips)(layer.new(lt)),
5767 more(paint.markers.at(U.choose(U32, U32.is_ne(maskMode, 0), 2, 0), maskNodes))(lt)(U32.is_eq(maskMode, 3))(Nil{})(layer.new(lt)),
5768 t, lt, opacity, maskMode)