def Vitals.revive
import gralha-bendquest@0.1.0.0/vitals.bend as Vitalsimport Base
32def Vitals.revive(state: Vitals.State, maximum: U32) -> Vitals.State:
33 match state:
34 case Vitals.State{hp, xp, dead, respawn, attack, spin}:
35 Vitals.State{maximum, xp, 0, 0, 0, 0}