def queue_join

bendvy-ecs-core@0.1.0.4 · structural.bend:30

import bendvy-ecs-core@0.1.0.4/structural.bend as Structural
import Base
import bendvy-ecs-core@0.1.0.4/deferred_command.bend as Deferred
import bendvy-ecs-core@0.1.0.4/trace_facts.bend as TraceFacts
import bendvy-ecs-core@0.1.0.4/column.bend as Col
import bendvy-ecs-core@0.1.0.4/component.bend as F
import bendvy-ecs-core@0.1.0.4/world.bend as W
import bendvy-ecs-core@0.1.0.4/transaction.bend as T

30def queue_join(~S: Data,~Store: Type,~R: Type,~E: Data,~Rest: Type,~C: Type,~V: Data,~Token: Data,~take: Store -> Rest & Col.Column<S,C>,~put: Rest -> Col.Column<S,C> -> Store,~project: C -> C & V,family: F.Family<S,Store,Rest,C,V,Token,take,put,project>,checked: W.World<S,Store,R,E> & Bool,undo: List<(W.World<S,Store,R,E> -> W.World<S,Store,R,E>)>,commands:List<Deferred.Command<W.World<S,Store,R,E>>>,events: List<&2,E>,trace:TraceFacts.State,handle: W.Handle<S>,incoming: Maybe<&1,C>) -> Queued<T.Tx<W.World<S,Store,R,E>,E>,C>:
31  (world,allowed) = checked
32  queue_checked(~S,~Store,~R,~E,~Rest,~C,~V,~Token,~take,~put,~project,allowed,family,world,undo,commands,events,trace,handle,incoming)

Uses (14)

Used by (1)