def product_insert
bendvy-ecs-core@0.1.0.4 · restore_schema.bend:60
import bendvy-ecs-core@0.1.0.4/restore_schema.bend as RestoreSchema
import Base
import bendvy-ecs-core@0.1.0.4/change_tick.bend as Tick
import bendvy-ecs-core@0.1.0.4/restore_data.bend as R
import bendvy-ecs-core@0.1.0.4/restore_product.bend as Product
import bendvy-ecs-core@0.1.0.4/owner_product.bend as Owner
import bendvy-ecs-core@0.1.0.4/decode_data.bend as D
import bendvy-ecs-core@0.1.0.4/world.bend as W
60def product_insert(~S:Data,~LC:Type,~LR:Type,~RC:Type,~RR:Type,~L:Type,~Right:Type,~Custom:Data,~stageLeft:L -> R.Position -> D.Field -> L & R.Dispatch<Custom>,~releaseLeft:L -> L,~clearLeft:LC -> W.Handle<S> -> LC & List<&2,R.Change<S>>,~insertLeft:LC -> LR -> L -> List<&2,R.Binding<S>> -> Tick.Tick -> (LC & LR) & L,~stageRight:Right -> R.Position -> D.Field -> Right & R.Dispatch<Custom>,~releaseRight:Right -> Right,~clearRight:RC -> W.Handle<S> -> RC & List<&2,R.Change<S>>,~insertRight:RC -> RR -> Right -> List<&2,R.Binding<S>> -> Tick.Tick -> (RC & RR) & Right,owner:Owner.Owner<LC,RC>,resource:Owner.Owner<LR,RR>,state:Owner.Owner<L,Right>,bindings:List<&2,R.Binding<S>>,tick:Tick.Tick) -> (Owner.Owner<LC,RC> & Owner.Owner<LR,RR>) & Owner.Owner<L,Right>:
61 Product.insert(~S,~LC,~LR,~RC,~RR,~L,~Right,~insertLeft,~insertRight,owner,resource,state,bindings,tick)