def apply
bendvy-ecs-core@0.1.0.4 · restore_public.bend:19
import bendvy-ecs-core@0.1.0.4/restore_public.bend as RestorePublic
import Base
import bendvy-ecs-core@0.1.0.4/change_tick.bend as Tick
import bendvy-ecs-core@0.1.0.4/restore_data.bend as R
import bendvy-ecs-core@0.1.0.4/restore_schema.bend as Schema
import bendvy-ecs-core@0.1.0.4/restore_apply.bend as Apply
import bendvy-ecs-core@0.1.0.4/world.bend as W
import bendvy-ecs-core@0.1.0.4/decode_data.bend as D
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27def apply(~S:Data,~C:Type,~Resources:Type,~E:Data,~State:Type,~Custom:Data,~stage:State -> R.Position -> D.Field -> State & R.Dispatch<Custom>,~release:State -> State,~clear:C -> W.Handle<S> -> C & List<&2,R.Change<S>>,~insert:C -> Resources -> State -> List<&2,R.Binding<S>> -> Tick.Tick -> (C & Resources) & State,~Recovery:Type,~commit:State -> State,~takeRecovery:State -> State & Recovery,~emit:R.Change<S> -> E,schema:Schema.Schema<S,C,Resources,State,Custom,stage,release,clear,insert,Recovery,commit,takeRecovery>,world:W.World<S,C,Resources,E>,prepared:R.Prepared<State,Custom>) -> Apply.ApplyResult<S,C,Resources,E,State,Custom>:
28 Apply.apply(~S,~C,~Resources,~E,~State,~Custom,~release,~clear,~insert,~emit,world,prepared)