def owned
import bendvy-ecs-core@0.1.0.4/restore_graph_public.bend as RestoreGraphPublicimport Base
import bendvy-ecs-core@0.1.0.4/change_tick.bend as Tick
import bendvy-ecs-core@0.1.0.4/restore_graph_machine.bend as Machine
import bendvy-ecs-core@0.1.0.4/restore_data.bend as R
import bendvy-ecs-core@0.1.0.4/restore_public.bend as Basic
import bendvy-ecs-core@0.1.0.4/relation_commands.bend as Relation
import bendvy-ecs-core@0.1.0.4/relation_failure_reader.bend as Declaration
import bendvy-ecs-core@0.1.0.4/owner_product.bend as Product
import bendvy-ecs-core@0.1.0.4/world.bend as W
import bendvy-ecs-core@0.1.0.4/decode_data.bend as D
29def owned(~S:Data,~C:Type,~Resources:Type,~Machines:Type,~E:Data,~State:Type,~Custom:Data,~stage:State -> R.Position -> D.Field -> State & R.Dispatch<Custom>,~release:State -> State,~clear:Relation.Store<S,C> -> W.Handle<S> -> Relation.Store<S,C> & List<&2,R.Change<S>>,~insert:Relation.Store<S,C> -> Product.Owner<Resources,Machines> -> State -> List<&2,R.Binding<S>> -> Tick.Tick -> (Relation.Store<S,C> & Product.Owner<Resources,Machines>) & State,~Recovery:Type,~commit:State -> State,~takeRecovery:State -> State & Recovery,~machineRead:Machines -> Machines & List<&2,D.Field>,~machineCheck:D.Field -> Machine.Dispatch,~machineClear:Machines -> Machines,~machineInstall:Machines -> List<&2,D.Field> -> Machines,basic:Basic.Owner<S,Relation.Store<S,C>,Product.Owner<Resources,Machines>,State,Custom,stage,release,clear,insert,Recovery,commit,takeRecovery>,relations:List<&2,Declaration.Declaration<S>>,machines:Machine.Schema<Machines,machineRead,machineCheck,machineClear,machineInstall>) -> Owner<S,C,Resources,Machines,E,State,Custom,stage,release,clear,insert,Recovery,commit,takeRecovery,machineRead,machineCheck,machineClear,machineInstall>:
30 Owner{basic,relations,machines}
Uses (16)
Used by (0)
No other definition uses this definition.