def completed
bendvy-ecs-core@0.1.0.4 · ordinary_app_recovery.bend:49
import bendvy-ecs-core@0.1.0.4/ordinary_app_recovery.bend as OrdinaryAppRecovery
import Base
import bendvy-ecs-core@0.1.0.4/ordinary_recovery_declaration.bend as D
import bendvy-ecs-core@0.1.0.4/ordinary_recovery_system.bend as System
import bendvy-ecs-core@0.1.0.4/world.bend as W
import bendvy-ecs-core@0.1.0.4/owner_product.bend as Product
import bendvy-ecs-core@0.1.0.4/transaction.bend as T
import bendvy-ecs-core@0.1.0.4/ordinary_app_composer.bend as Build
import bendvy-ecs-core@0.1.0.4/ordinary_app_records.bend as Pair
import bendvy-ecs-core@0.1.0.4/ordinary_app_recipe.bend as Tree
import bendvy-ecs-core@0.1.0.4/ordinary_app_observation_data.bend as DTO
import bendvy-ecs-core@0.1.0.4/ordinary_app_registration_fields.bend as Fields
49def completed(~S:Data,~C:Type,~R:Type,~E:Data,~Capture:Type,~Recovery:Type,~Ops:Type -> Type,~Args:Type,~Error:Data,~Out:Type,~builder:D.Builder(~Product.Owner<W.World<S,C,R,E>,Capture>,~Recovery,~Ops),~declaration:D.Declaration<S,Product.Owner<W.World<S,C,R,E>,Capture>,Recovery,Ops,builder>,~body:@-H:Type -> @-caps:Ops(H) -> Args -> H -> H & (T.Outcome<Error> & Out),~Previous:Type,~Rows:Data,~observe:W.World<S,C,R,E> -> W.World<S,C,R,E> & DTO.Observation<Rows>,~previousFold:Previous -> Previous & List<&2,Fields.Fields<S>>,previous:Previous,recipe:Tree.Recipe<W.World<S,C,R,E>,Rows,observe>,debug:Bool,result:System.Run<W.World<S,C,R,E>,System.Owned(~S,~C,~R,~E,~Capture,~Recovery,~Ops,~Args,~Error,~Out,~builder,~declaration,~body),Args,Error,Out,Recovery>) -> Run<Build.Registered<S,W.World<S,C,R,E>,Previous,Rows,observe,previousFold>,Build.Registered<S,W.World<S,C,R,E>,Previous & System.Owned(~S,~C,~R,~E,~Capture,~Recovery,~Ops,~Args,~Error,~Out,~builder,~declaration,~body),Rows,observe,Pair.fold_pair(~S,~Previous,~System.Owned(~S,~C,~R,~E,~Capture,~Recovery,~Ops,~Args,~Error,~Out,~builder,~declaration,~body),~previousFold,~fold(~S,~C,~R,~E,~Capture,~Recovery,~Ops,~Args,~Error,~Out,~builder,~declaration,~body))>,Args,Error,Out,Recovery>:
50 match result:
51 case System.Completed{world,owner,outcome,output,recovery}:Completed{Build.Registered{world,(previous,owner),recipe,debug},outcome,output,recovery}
52 case System.RegistrationRejected{world,owner,args}:RegistrationRejected{Build.Registered{world,(previous,owner),recipe,debug},args}
53 case System.TransportFailed{world}:TransportFailed{Build.Registered{world,previous,recipe,debug}}