def local_dispatch
import bendvy-ecs-core@0.1.0.4/ordinary_app_existing_adoption.bend as OrdinaryAppExistingAdoptionimport Base
import bendvy-ecs-core@0.1.0.4/ordinary_app_existing_execution.bend as Existing
import bendvy-ecs-core@0.1.0.4/execution_context.bend as Ctx
import bendvy-ecs-core@0.1.0.4/system.bend as Sys
import bendvy-ecs-core@0.1.0.4/local.bend as Local
import bendvy-ecs-core@0.1.0.4/world.bend as W
15def local_dispatch(~S:Data,~C:Type,~R:Type,~E:Data,~L:Type,~Args:Type,~RunError:Data,~Out:Type,~runner:W.World<S,C,R,E> -> L -> Args -> Local.Outcome<W.World<S,C,R,E>,L,RunError,Out>,~Shared:Type,~Error:Data,~invoke:Local.Instance<S,C,R,E,L,Args,RunError,Out,runner> -> Shared -> Ctx.Context<W.World<S,C,R,E>> -> Local.Instance<S,C,R,E,L,Args,RunError,Out,runner> & (Shared & Sys.Outcome<Ctx.Context<W.World<S,C,R,E>>,Error,Unit>),~refused:Error) -> (Local.Instance<S,C,R,E,L,Args,RunError,Out,runner> & Shared) -> Ctx.Context<W.World<S,C,R,E>> -> U32 -> (Local.Instance<S,C,R,E,L,Args,RunError,Out,runner> & Shared) & Sys.Outcome<Ctx.Context<W.World<S,C,R,E>>,Error,Unit>:
16 Existing.dispatch(~S,~W.World<S,C,R,E>,~Local.Instance<S,C,R,E,L,Args,RunError,Out,runner>,~Shared,~Error,~Existing.local_fields(~S,~C,~R,~E,~L,~Args,~RunError,~Out,~runner),~invoke,~refused)
Uses (10)
Used by (0)
No other definition uses this definition.