def entered_with

bendvy-ecs-core@0.1.0.4 · machine_handler_phases.bend:61

import bendvy-ecs-core@0.1.0.4/machine_handler_phases.bend as MachineHandlerPhases
import Base
import bendvy-ecs-core@0.1.0.4/world.bend as W
import bendvy-ecs-core@0.1.0.4/system.bend as Sys
import bendvy-ecs-core@0.1.0.4/machine.bend as M
import bendvy-ecs-core@0.1.0.4/machine_handlers.bend as H
import bendvy-ecs-core@0.1.0.4/machine_handler_engine.bend as Engine

61def entered_with(~S:Data,~K:Data,~V:Data,~C:Type,~R:Type,~E:Data,~runner:W.World<S,C,R,E> -> H.Invocation<V> -> Sys.Outcome<W.World<S,C,R,E>,String,Unit>,~State:Type,~invoke:H.Entry<S,C,R,E,V,runner> -> State -> H.Phase -> V -> V -> H.Entry<S,C,R,E,V,runner> & Sys.Outcome<State,String,Unit>,~initial:H.Entry<S,C,R,E,V,runner> -> State -> V -> H.Entry<S,C,R,E,V,runner> & Sys.Outcome<State,String,Unit>,~take:State -> State & M.Slot<S,K,V>,~put:State -> M.Slot<S,K,V> -> State,~publish:State -> M.Transition<V> -> State,~same:V -> V -> Bool,~frame:State -> State,exit:List<&1,H.Entry<S,C,R,E,V,runner>>,transition:List<&1,H.Entry<S,C,R,E,V,runner>>,intent:Intent<V>,result:Engine.PhaseResult<State,H.Entry<S,C,R,E,V,runner>>) -> Owners<S,K,V,C,R,E,runner> & Sys.Outcome<State,String,Unit>:
62  match result:
63    case Engine.Complete{enter,world}:(Owners{H.Owners{exit,transition,enter},intent},Sys.Succeeded{world,Unit{}})
64    case Engine.Failed{enter,world,error}:(Owners{H.Owners{exit,transition,enter},intent},Sys.Failed{world,error})

Uses (17)

Used by (2)