def selected_run
bendvy-ecs-core@0.1.0.4 · machine_handler_bundle.bend:160
import bendvy-ecs-core@0.1.0.4/machine_handler_bundle.bend as MachineHandlerBundle
import Base
import world.bend as W
import system.bend as Sys
import machine_handlers.bend as H
import machine.bend as M
160def selected_run(~S:Data,~K:Data,~V:Data,~Q:Data,~C:Type,~R:Type,~E:Data,~runner:W.World<S,C,R,E> -> H.Invocation<V> -> Sys.Outcome<W.World<S,C,R,E>,String,Unit>,~take:W.World<S,C,R,E> -> W.World<S,C,R,E> & M.Slot<S,K,V>,~put:W.World<S,C,R,E> -> M.Slot<S,K,V> -> W.World<S,C,R,E>,~publish:W.World<S,C,R,E> -> M.Transition<V> -> W.World<S,C,R,E>,~same:V -> V -> Bool,namespace:U32,entries:List<&1,Scheduled<S,K,V,Q,C,R,E,runner>>,world:W.World<S,C,R,E>,slot:M.Slot<S,K,V>) -> BundleResult<S,K,V,Q,C,R,E,runner>:
161 match slot:
162 case M.Missing{}: Returned{Bundle{namespace,entries},put(world,M.Missing{}),MachineUnavailable{}}
163 case M.Present{+current,+pending,+previous,+changed}: selected_target(~S,~K,~V,~Q,~C,~R,~E,~runner,~take,~put,~publish,~same,namespace,entries,world,M.Present{current,pending,previous,changed},current,pending)