def namespace_join

bendvy-ecs-core@0.1.0.4 · machine_handler_bundle.bend:178

import bendvy-ecs-core@0.1.0.4/machine_handler_bundle.bend as MachineHandlerBundle
import Base
import world.bend as W
import system.bend as Sys
import machine_handlers.bend as H
import machine.bend as M

178def namespace_join(~S:Data,~K:Data,~V:Data,~Q:Data,~C:Type,~R:Type,~E:Data,~runner:W.World<S,C,R,E> -> H.Invocation<V> -> Sys.Outcome<W.World<S,C,R,E>,String,Unit>,~take:W.World<S,C,R,E> -> W.World<S,C,R,E> & M.Slot<S,K,V>,~put:W.World<S,C,R,E> -> M.Slot<S,K,V> -> W.World<S,C,R,E>,~publish:W.World<S,C,R,E> -> M.Transition<V> -> W.World<S,C,R,E>,~same:V -> V -> Bool,~requirement_same:Q -> Q -> Bool,~has:W.World<S,C,R,E> -> Q -> W.World<S,C,R,E> & Bool,~frame:W.World<S,C,R,E> -> W.World<S,C,R,E>,+namespace:U32,entries:List<&1,Scheduled<S,K,V,Q,C,R,E,runner>>,pair:W.World<S,C,R,E> & U32) -> BundleResult<S,K,V,Q,C,R,E,runner>:
179  (world,actual)=pair
180  namespace_checked(~S,~K,~V,~Q,~C,~R,~E,~runner,~take,~put,~publish,~same,~requirement_same,~has,~frame,U32.is_eq(namespace,actual),Bundle{namespace,entries},world)

Uses (17)

Used by (1)