def assign
bendvy-ecs-core@0.1.0.4 · lifetime_scope_world_spawn.bend:15
import bendvy-ecs-core@0.1.0.4/lifetime_scope_world_spawn.bend as LifetimeScopeWorldSpawn
import Base
import bendvy-ecs-core@0.1.0.4/lifetime_scope.bend as Sc
import bendvy-ecs-core@0.1.0.4/world.bend as W
import bendvy-ecs-core@0.1.0.4/relation_commands.bend as A
15def assign(~S:Data,~C:Type,~R:Type,~E:Data,world:W.World<S,A.Store<S,Sc.Store<S,C>>,R,A.Notice<S,E>>,handle:W.Handle<S>,name:String) -> W.World<S,A.Store<S,Sc.Store<S,C>>,R,A.Notice<S,E>>:
16 match handle:
17 case W.Handle{_,id}:assigned(~S,~C,~R,~E,W.with_store(~S,~A.Store<S,Sc.Store<S,C>>,~R,~A.Notice<S,E>,~Unit,store => Sc.assigned(~S,~C,store,name,id),world))