def define_framework_with_general
bendvy-ecs-core@0.1.0.3 · execution_system_registration.bend:59
import bendvy-ecs-core@0.1.0.3/execution_system_registration.bend as ExecutionSystemRegistration
import Base
import bendvy-ecs-core@0.1.0.3/execution_state.bend as State
import bendvy-ecs-core@0.1.0.3/execution_state_effect.bend as StateEffect
import bendvy-ecs-core@0.1.0.3/world.bend as W
import bendvy-ecs-core@0.1.0.3/execution_system.bend as Sys
import bendvy-ecs-core@0.1.0.3/execution_builder.bend as Build
59def define_framework_with_general(~S:Data,~WC:Type,~C:Type,~R:Type,~E:Data,~Ops:Data -> (Type -> Type) -> Type -> Type,~Local:Type,~Error:Data,~Out:Data,~provider:Build.GeneralProvider(~S,~WC,~C,~R,~StateEffect.Transition(~State.Invocation<S>)),~declaration:Build.FrameworkProgram(~S,~WC,~C,~R,~Ops),~body:Sys.Body(~S,~Ops,~Local,~Error,~Out),~WR:Type,world:W.World<S,WC,WR,E>,name:String,local:Local) -> Sys.Defined<W.World<S,WC,WR,E>,Sys.Owner<S,WC,C,R,E,Ops,Local,Error,Out,declaration,body>,Local>:
60 named_with_general(~S,~WC,~C,~R,~E,~Ops,~Local,~Error,~Out,~provider,~declaration,~body,~WR,name,local,W.namespace(~S,~WC,~WR,~E,world))