def trusted_run_namespace
bendvy-ecs-core@0.1.0.3 · execution_system.bend:59
import bendvy-ecs-core@0.1.0.3/execution_system.bend as ExecutionSystem
import Base
import bendvy-ecs-core@0.1.0.3/execution_state_effect.bend as StateEffect
import bendvy-ecs-core@0.1.0.3/world.bend as W
import bendvy-ecs-core@0.1.0.3/execution_state.bend as State
import bendvy-ecs-core@0.1.0.3/execution_declaration.bend as D
import bendvy-ecs-core@0.1.0.3/execution_builder.bend as Build
import bendvy-ecs-core@0.1.0.3/execution_reservation_authority.bend as Effect
import bendvy-ecs-core@0.1.0.3/execution_reservation_authority.bend as RuntimePermit
59def trusted_run_namespace(~S:Data,~C:Type,~R:Type,~E:Data,~Ops:Data -> (Type -> Type) -> Type -> Type,~Local:Type,~Error:Data,~Out:Data,~declaration:Build.FrameworkProgram(~S,~C,~C,~R,~Ops),~body:Body(~S,~Ops,~Local,~Error,~Out),~compiledCaps:Ops(Effect.Granted,StateEffect.Transition(~State.Invocation<S>),State.Scope<S,C,R>),grant:RuntimePermit.Grant,compilation:D.Compilation<S,C,C,R,Ops>,system:Owner<S,C,C,R,E,Ops,Local,Error,Out,declaration,body>,observed:W.World<S,C,R,E> & U32) -> D.Compilation<S,C,C,R,Ops> & RunResult<W.World<S,C,R,E>,Owner<S,C,C,R,E,Ops,Local,Error,Out,declaration,body>,Error,Out>:
60 match system observed:
61 case Owner{+namespace,+id,+name,+access,prior,local} Tuple{world,actual}:trusted_run_verified(~S,~C,~R,~E,~Ops,~Local,~Error,~Out,~declaration,~body,~compiledCaps,grant,compilation,Owner{namespace,id,name,access,prior,local},verified_registration(~S,~C,~R,~E,U32.is_eq(namespace,actual),W.registration_matches(~S,~C,~R,~E,world,id,name,access)))