def start

bendvy-ecs-core@0.1.0.3 · execution_lifetime_scope_buffer.bend:27

import bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_buffer.bend as ExecutionLifetimeScopeBuffer
import Base
import bendvy-ecs-core@0.1.0.3/world.bend as W
import bendvy-ecs-core@0.1.0.3/entity_allocator.bend as Allocator
import bendvy-ecs-core@0.1.0.3/entity_key.bend as Key
import bendvy-ecs-core@0.1.0.3/lifetime_scope.bend as Scope
import bendvy-ecs-core@0.1.0.3/execution_composer_layout.bend as Layout
import bendvy-ecs-core@0.1.0.3/execution_command_buffer.bend as Buffer
import bendvy-ecs-core@0.1.0.3/execution_command_permission.bend as Permission
import bendvy-ecs-core@0.1.0.3/execution_relation_resource_snapshot.bend as Snapshot
import bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_command.bend as Commands
import bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_cleanup.bend as Cleanup
import bendvy-ecs-core@0.1.0.3/change_tick.bend as Tick

27def start(~S:Data,~C:Type,~R:Type,~E:Data,~P:Type,~D:Type,~resources:Layout.Layout,~same:{R == Layout.resources(~S,resources) : Type},~selection:Permission.Selection<S,resources>,~dispose:Cleanup.Dispose(~S,~C,~R,~E,~P,~D),+route:Layout.Route,scope:Scope.Scope<S>,members:List<&2,Key.Key>,+views:List<&2,Snapshot.GraphView<S>>,tick:Tick.Tick,receipts:List<Buffer.Receipt<S,P,D>>,world:W.World<S,C,R,E>) -> W.World<S,C,R,E> & Buffer.Receipt<S,P,D>:
28  match world:
29    case W.World{+namespace,Allocator.Allocator{next,+high,slots,capacity,depth,free,order},columns,resource,events,pending,registrations,nextSystem,clock,lifecycle}:completed(S,C,R,E,P,D,route,Commands.Cleanup{scope},Cleanup.members_step(~S,~C,~R,~E,~P,~D,~resources,~same,~selection,~dispose,U32.to_nat(high),Cleanup.edges(S,views),namespace,Cleanup.descriptors(S,views),members,Cleanup.State{W.World{namespace,Allocator.Allocator{next,high,slots,capacity,depth,free,order},columns,resource,events,pending,registrations,nextSystem,clock,lifecycle},receipts,Cleanup.ForgetMembership{[route]},tick,False{}}))

Uses (23)

Used by (1)