def despawn_allowed
bendvy-ecs-core@0.1.0.3 · execution_command_publication.bend:109
import bendvy-ecs-core@0.1.0.3/execution_command_publication.bend as ExecutionCommandPublication
import Base
import bendvy-ecs-core@0.1.0.3/world.bend as W
import bendvy-ecs-core@0.1.0.3/entity_allocator.bend as A
import bendvy-ecs-core@0.1.0.3/change_tick.bend as Tick
import bendvy-ecs-core@0.1.0.3/execution_composer_layout.bend as Layout
import bendvy-ecs-core@0.1.0.3/execution_command_buffer.bend as Buffer
import bendvy-ecs-core@0.1.0.3/execution_command_removed.bend as Removed
109def despawn_allowed(~S:Data,~R:Type,~E:Data,~layout:Layout.Layout,~route:Layout.Route,world:W.World<S,Layout.columns(~S,layout),R,E>,+handle:W.Handle<S>,allowed:Bool,+tick:Tick.Tick) -> W.World<S,Layout.columns(~S,layout),R,E> & Buffer.Receipt<S,Layout.payload(layout,route),Removed.Removed(layout)>:
110 match world allowed:
111 case world False{}:(world,Buffer.DespawnRefused{handle})
112 case W.World{namespace,allocator,store,resource,events,pending,registrations,nextSystemId,clock,lifecycle} True{}:despawn_live(~S,~R,~E,~layout,~route,store,Remainder{namespace,resource,events,pending,registrations,nextSystemId,clock,lifecycle},handle,A.checked(allocator,W.handle_key(~S,handle),1),tick)