def apply_at
import bendvy-ecs-core@0.1.0.3/execution_command_publication.bend as ExecutionCommandPublicationimport Base
import bendvy-ecs-core@0.1.0.3/world.bend as W
import bendvy-ecs-core@0.1.0.3/change_tick.bend as Tick
import bendvy-ecs-core@0.1.0.3/execution_composer_layout.bend as Layout
import bendvy-ecs-core@0.1.0.3/execution_command_buffer.bend as Buffer
import bendvy-ecs-core@0.1.0.3/execution_command_removed.bend as Removed
import bendvy-ecs-core@0.1.0.3/execution_command_permission.bend as Permission
import bendvy-ecs-core@0.1.0.3/execution_relation_context.bend as Context
import bendvy-ecs-core@0.1.0.3/execution_lifetime_scope_buffer.bend as LifetimeScope
159def apply_at(~S:Data,~R:Type,~E:Data,~layout:Layout.Layout,~route:Layout.Route,~valid:{Layout.grant_valid(~layout,~route) == True{} : Bool},~resources:Layout.Layout,~sameWR:{R == Layout.resources(~S,resources) : Type},~selection:Permission.Selection<S,resources>,~relations:Permission.Relations<S,resources>,+context:Context.Context<S,R,resources,sameWR>,permission:Permission.Permission,world:W.World<S,Layout.columns(~S,layout),R,E>,buffer:Buffer.Buffer<S,Layout.payload(layout,route),Removed.Removed(layout)>,tick:Tick.Tick) -> W.World<S,Layout.columns(~S,layout),R,E> & Buffer.Buffer<S,Layout.payload(layout,route),Removed.Removed(layout)>:
160 apply_at_interpreted(~S,~R,~E,~layout,~route,~valid,~resources,~sameWR,~selection,~relations,~LifetimeScope.apply(~S,~Layout.columns(~S,layout),~R,~E,~Layout.payload(layout,route),~Removed.Removed(layout),~resources,~sameWR,~selection,~relations,~scope_dispose(~S,~R,~E,~layout,~route)),context,permission,world,buffer,tick)
Uses (19)
Used by (0)
No other definition uses this definition.