def pending_verified
bendvy-ecs-core@0.1.0.3 · execution_command_admission.bend:50
import bendvy-ecs-core@0.1.0.3/execution_command_admission.bend as ExecutionCommandAdmission
import Base
import bendvy-ecs-core@0.1.0.3/world.bend as W
import bendvy-ecs-core@0.1.0.3/execution_composer_layout.bend as Layout
import bendvy-ecs-core@0.1.0.3/execution_command_system.bend as Cmd
50def pending_verified(~S:Data,~WC:Type,~C:Type,~R:Type,~E:Data,~layout:Layout.Layout,~resources:Layout.Layout,~route:Layout.Route,~Ops:Data -> (Type -> Type) -> Type -> Type -> Type,~User:Type,~Error:Data,~Out:Data,~declaration:Cmd.Program(~S,~C,~R,~layout,~resources,~route,~Ops),~body:Cmd.Body(~S,~layout,~resources,~route,~Ops,~User,~Error,~Out),~WR:Type,+checked:Cmd.CheckedPermission<S,resources>,ids:List<&2,U32>,owner:Cmd.Owner<S,C,R,E,layout,resources,route,Ops,User,Error,Out,declaration,body>,result:W.World<S,WC,WR,E> & Bool) -> W.World<S,WC,WR,E> & (Cmd.Owner<S,C,R,E,layout,resources,route,Ops,User,Error,Out,declaration,body> & Bool):
51 match result:
52 case (world,False{}):(world,(owner,False{}))
53 case (world,True{}):pending_wrapped(~S,~WC,~C,~R,~E,~layout,~resources,~route,~Ops,~User,~Error,~Out,~declaration,~body,~WR,world,pending_coherent(~S,~WC,~C,~R,~E,~layout,~resources,~route,~Ops,~User,~Error,~Out,~declaration,~body,ids,Cmd.permission_matches(~S,~C,~R,~E,~layout,~resources,~route,~Ops,~User,~Error,~Out,~declaration,~body,checked,owner)))