def rope_loop
import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpuimport Base
import bendtorch@1.3.0.0/main.bend as T
575def rope_loop(k: Nat, +e: U32, +l: U32, +fwd: Bool, +hh: U32, +half: U32, +w: U32, +t: U32, st: T.RS3) -> T.RS3:
576 match k:
577 case 0n: st
578 case 1n+q: rope_loop(q, (e + l : U32), l, fwd, hh, half, w, t, T.rope_one(e, fwd, hh, half, w, t, st))