def lf_adam
bendtorch-gpu@1.3.0.0 · main.bend:246
import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpu
import Base
import bend-ml-tensor-gpu@0.1.5.0/main.bend as TG
246def lf_adam(+t: U32, +l: U32, +e: EADAM, x1: Array<F32>, x2: Array<F32>, x3: Array<F32>, x4: Array<F32>, o: TG.O4) -> TG.O4:
247 match e o:
248 case EADAM{+n, +lr, +c1, +b2, +c2, +eps, +wd, +dec, +step, +bc2} TG.O4{w, g, m, v}: adam_loop(TG.share(t, n, l), t, l, lr, c1, b2, c2, eps, wd, dec, step, bc2, Array.get(F32, w, t), Array.get(F32, g, t), Array.get(F32, m, t), Array.get(F32, v, t))