def gdg_if
import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpuimport Base
387def gdg_if(ok: Bool, +j: U32, +n: Nat, +d: U32, x: Array<F32>, dy: Array<F32>, rr: Array<F32>, ga: Array<F32>) -> Array<F32>:
388 match ok:
389 case True{}: gdg_put(j, gdg_loop(Nat.sub(n, 1n), j, d, 0, 0.0, Array.get(F32, x, j), Array.get(F32, dy, j), Array.get(F32, rr, 0)), Array.get(F32, ga, j))
390 case False{}: ga