def c4_loop
import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpuimport Base
1565def c4_loop(k: Nat, +i: U32, +l: U32, +c32: U32, +nf: F32, s: C3S) -> C3S:
1566 match k:
1567 case 0n: s
1568 case 1n+q: c4_loop(q, (i + l : U32), l, c32, nf, c4_cell(i, c32, nf, s))