def c4_4
import bendtorch-gpu@1.3.0.0/main.bend as BendtorchGpuimport Base
import bendtorch@1.3.0.0/main.bend as T
1549def c4_4(+i: U32, +j: U32, +y: U32, +s: F32, +nf: F32, lab: Array<F32>, st: Array<F32>, r: Array<F32> & F32) -> C3S:
1550 match r:
1551 case Tuple{z, +x}: C3S{lab, st, Array.set(F32, z, i, (((x / s : F32) - T.hit(U32.is_eq(j, y)) : F32) / nf : F32))}