def transpose_decided
bendtorch-core@0.1.0.0 · src/tensor/transforms.bend:256
import bendtorch-core@0.1.0.0/src/tensor/transforms.bend as Transforms
import Base
import bendtorch-core@0.1.0.0/src/shape/core.bend as Shape
import bendtorch-core@0.1.0.0/src/tensor/core.bend as Core
import bendtorch-core@0.1.0.0/src/tensor/layout.bend as Layout
import bendtorch-core@0.1.0.0/src/tensor/transpose_spec.bend as Transpose
256def transpose_decided(+input: Shape.Shape, source: Core.Tensor<input>, +a: U32, +b: U32,
257 decision: Shape.BoolCase<Transpose.valid(input, a, b)>) ->
258 Core.Tensor<input> & Result<&2, &1, Error, Core.Dynamic>:
259 match decision:
260 case Shape.BFalse{equal}:
261 (source, Fail{LayoutError{Layout.AxisOutOfBounds{}}})
262 case Shape.BTrue{equal}:
263 permute_copy(input, source, Layout.transpose_axes(Shape.dimensions(input), a, b, 0))