def natural_decided
bendtorch-core@0.1.0.0 · src/tensor/transforms.bend:127
import bendtorch-core@0.1.0.0/src/tensor/transforms.bend as Transforms
import Base
import bendtorch-core@0.1.0.0/src/shape/core.bend as Shape
import bendtorch-core@0.1.0.0/src/tensor/core.bend as Core
import bendtorch-core@0.1.0.0/src/tensor/lifecycle.bend as Lifecycle
import bendtorch-core@0.1.0.0/src/tensor/layout.bend as Layout
127def natural_decided(+input: Shape.Shape, +axes: List<&2, U32>, +plan: Layout.Plan<input, axes>, +cursor: Nat,
128 +index: U32, source: Core.Tensor<input>, target: Core.Tensor<Layout.output(input, axes, plan)>,
129 -candidate: {index == U32.from_nat(cursor) : U32},
130 decision: Shape.BoolCase<Nat.is_eq(U32.to_nat(index), cursor)>) -> NaturalCopy<input, axes, plan, cursor>:
131 match decision:
132 case Shape.BFalse{equal}:
133 NaturalError{source}
134 case Shape.BTrue{equal}:
135 natural_result(input, axes, plan, cursor, index, Lifecycle.natural_equal(U32.to_nat(index), cursor, equal), candidate,
136 copy_step(input, axes, plan, source, target, index))