def permute_duplicate_axis

bendtorch-core@0.1.0.0 · src/tensor/permute_contract.bend:177

import bendtorch-core@0.1.0.0/src/tensor/permute_contract.bend as PermuteContract
import Base
import bendtorch-core@0.1.0.0/src/shape/core.bend as Shape
import bendtorch-core@0.1.0.0/src/storage/LAWS.bend as StorageLaws
import bendtorch-core@0.1.0.0/src/tensor/core.bend as Core
import bendtorch-core@0.1.0.0/src/tensor/layout.bend as Layout
import bendtorch-core@0.1.0.0/src/tensor/transforms.bend as Transforms
import bendtorch-core@0.1.0.0/src/tensor/read_contract.bend as Reads
import bendtorch-core@0.1.0.0/src/tensor/transform_observation.bend as Observation
import bendtorch-core@0.1.0.0/src/tensor/transform_records.bend as Laws

177def permute_duplicate_axis(+input: Shape.Shape, +fill: F32, +axes: List<&2, U32>, ranked: {Nat.is_eq(Shape.rank_dimensions(axes), Shape.rank_dimensions(Shape.dimensions(input))) == True{} : Bool},
178  bounded: {Layout.bounded(axes, Shape.rank(input)) == True{} : Bool}, duplicate: {Layout.unique(axes) == False{} : Bool}) -> Laws.RetainedFailure<input, fill, Observation.Permute{axes}, 14>:
179  +ranked = ranked
180  +bounded = bounded
181  +duplicate = duplicate
182  Laws.RetainedFailure{
183    Reads.new_lift(input, fill, result => {Observation.failure_code(input, Observation.Permute{axes}, result) == Some{14} : Maybe<&2, U32>},
184      valid => retained_code(input, fill, valid, Observation.Permute{axes}, Transforms.LayoutError{Layout.DuplicateAxis{}}, planned_failure(input, Core.TTensor{StorageLaws.created(Shape.count(input), fill), valid}, axes, Layout.DuplicateAxis{},
185        Equal.trans(Result<&2, &2, Layout.Error, Layout.Plan<input, axes>>, Layout.permutation(input, axes),
186          Layout.plan_bounded(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input)))), Fail{Layout.DuplicateAxis{}},
187          ranked_pass(input, axes, Shape.bool_case(Nat.is_eq(Shape.rank_dimensions(axes), Shape.rank_dimensions(Shape.dimensions(input)))), ranked),
188          Equal.trans(Result<&2, &2, Layout.Error, Layout.Plan<input, axes>>, Layout.plan_bounded(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input)))),
189            Layout.plan_unique(input, axes, Shape.bool_case(Layout.unique(axes))), Fail{Layout.DuplicateAxis{}},
190            bounded_pass(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input))), bounded),
191            unique_failure(input, axes, Shape.bool_case(Layout.unique(axes)), duplicate)))))),
192    Reads.new_lift(input, fill, result => {Observation.kept_dimensions(input, Observation.Permute{axes}, result) == Some{Shape.dimensions(input)} : Maybe<&2, List<&2, U32>>},
193      valid => retained_dimensions(input, fill, valid, Observation.Permute{axes}, Transforms.LayoutError{Layout.DuplicateAxis{}}, planned_failure(input, Core.TTensor{StorageLaws.created(Shape.count(input), fill), valid}, axes, Layout.DuplicateAxis{},
194        Equal.trans(Result<&2, &2, Layout.Error, Layout.Plan<input, axes>>, Layout.permutation(input, axes),
195          Layout.plan_bounded(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input)))), Fail{Layout.DuplicateAxis{}},
196          ranked_pass(input, axes, Shape.bool_case(Nat.is_eq(Shape.rank_dimensions(axes), Shape.rank_dimensions(Shape.dimensions(input)))), ranked),
197          Equal.trans(Result<&2, &2, Layout.Error, Layout.Plan<input, axes>>, Layout.plan_bounded(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input)))),
198            Layout.plan_unique(input, axes, Shape.bool_case(Layout.unique(axes))), Fail{Layout.DuplicateAxis{}},
199            bounded_pass(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input))), bounded),
200            unique_failure(input, axes, Shape.bool_case(Layout.unique(axes)), duplicate)))))),
201    Reads.new_lift(input, fill, result => {Observation.kept_length(input, Observation.Permute{axes}, result) == Some{Shape.logical_numel(Shape.dimensions(input))} : Maybe<&2, Nat>},
202      valid => retained_length(input, fill, valid, Observation.Permute{axes}, Transforms.LayoutError{Layout.DuplicateAxis{}}, planned_failure(input, Core.TTensor{StorageLaws.created(Shape.count(input), fill), valid}, axes, Layout.DuplicateAxis{},
203        Equal.trans(Result<&2, &2, Layout.Error, Layout.Plan<input, axes>>, Layout.permutation(input, axes),
204          Layout.plan_bounded(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input)))), Fail{Layout.DuplicateAxis{}},
205          ranked_pass(input, axes, Shape.bool_case(Nat.is_eq(Shape.rank_dimensions(axes), Shape.rank_dimensions(Shape.dimensions(input)))), ranked),
206          Equal.trans(Result<&2, &2, Layout.Error, Layout.Plan<input, axes>>, Layout.plan_bounded(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input)))),
207            Layout.plan_unique(input, axes, Shape.bool_case(Layout.unique(axes))), Fail{Layout.DuplicateAxis{}},
208            bounded_pass(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input))), bounded),
209            unique_failure(input, axes, Shape.bool_case(Layout.unique(axes)), duplicate)))))),
210    Reads.new_lift(input, fill, result => {Observation.kept_count(input, Observation.Permute{axes}, result) == Some{Shape.count(input)} : Maybe<&2, U32>},
211      valid => retained_count(input, fill, valid, Observation.Permute{axes}, Transforms.LayoutError{Layout.DuplicateAxis{}}, planned_failure(input, Core.TTensor{StorageLaws.created(Shape.count(input), fill), valid}, axes, Layout.DuplicateAxis{},
212        Equal.trans(Result<&2, &2, Layout.Error, Layout.Plan<input, axes>>, Layout.permutation(input, axes),
213          Layout.plan_bounded(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input)))), Fail{Layout.DuplicateAxis{}},
214          ranked_pass(input, axes, Shape.bool_case(Nat.is_eq(Shape.rank_dimensions(axes), Shape.rank_dimensions(Shape.dimensions(input)))), ranked),
215          Equal.trans(Result<&2, &2, Layout.Error, Layout.Plan<input, axes>>, Layout.plan_bounded(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input)))),
216            Layout.plan_unique(input, axes, Shape.bool_case(Layout.unique(axes))), Fail{Layout.DuplicateAxis{}},
217            bounded_pass(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input))), bounded),
218            unique_failure(input, axes, Shape.bool_case(Layout.unique(axes)), duplicate)))))),
219    other => inside => Reads.new_lift(input, fill, result => {Observation.kept_value(input, Observation.Permute{axes}, other, result) == Some{fill} : Maybe<&2, F32>},
220      valid => retained_value(input, fill, valid, Observation.Permute{axes}, Transforms.LayoutError{Layout.DuplicateAxis{}}, other, inside, planned_failure(input, Core.TTensor{StorageLaws.created(Shape.count(input), fill), valid}, axes, Layout.DuplicateAxis{},
221        Equal.trans(Result<&2, &2, Layout.Error, Layout.Plan<input, axes>>, Layout.permutation(input, axes),
222          Layout.plan_bounded(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input)))), Fail{Layout.DuplicateAxis{}},
223          ranked_pass(input, axes, Shape.bool_case(Nat.is_eq(Shape.rank_dimensions(axes), Shape.rank_dimensions(Shape.dimensions(input)))), ranked),
224          Equal.trans(Result<&2, &2, Layout.Error, Layout.Plan<input, axes>>, Layout.plan_bounded(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input)))),
225            Layout.plan_unique(input, axes, Shape.bool_case(Layout.unique(axes))), Fail{Layout.DuplicateAxis{}},
226            bounded_pass(input, axes, Shape.bool_case(Layout.bounded(axes, Shape.rank(input))), bounded),
227            unique_failure(input, axes, Shape.bool_case(Layout.unique(axes)), duplicate))))))}

Uses (43)

Used by (1)